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Math.Cos(Double) Метод

Определение

Возвращает косинус указанного угла.

C#
public static double Cos(double d);

Параметры

d
Double

Угол, измеряемый в радианах.

Возвращаемое значение

Косинус d. Если значение параметра d равно NaN, NegativeInfinity или PositiveInfinity, то данный метод возвращает NaN.

Примеры

В следующем примере используется Cos для оценки определенных тригонометрических удостоверений для выбранных углов.

C#
// Example for the trigonometric Math.Sin( double )
// and Math.Cos( double ) methods.
using System;

class SinCos
{
    public static void Main()
    {
        Console.WriteLine(
            "This example of trigonometric " +
            "Math.Sin( double ), Math.Cos( double ), and Math.SinCos( double )\n" +
            "generates the following output.\n" );
        Console.WriteLine(
            "Convert selected values for X to radians \n" +
            "and evaluate these trigonometric identities:" );
        Console.WriteLine( "   sin^2(X) + cos^2(X) == 1\n" +
                           "   sin(2 * X) == 2 * sin(X) * cos(X)" );
        Console.WriteLine( "   cos(2 * X) == cos^2(X) - sin^2(X)" );
        Console.WriteLine( "   cos(2 * X) == cos^2(X) - sin^2(X)" );

        UseSineCosine(15.0);
        UseSineCosine(30.0);
        UseSineCosine(45.0);

        Console.WriteLine(
            "\nConvert selected values for X and Y to radians \n" +
            "and evaluate these trigonometric identities:" );
        Console.WriteLine( "   sin(X + Y) == sin(X) * cos(Y) + cos(X) * sin(Y)" );
        Console.WriteLine( "   cos(X + Y) == cos(X) * cos(Y) - sin(X) * sin(Y)" );

        UseTwoAngles(15.0, 30.0);
        UseTwoAngles(30.0, 45.0);

        Console.WriteLine(
            "\nWhen you have calls to sin(X) and cos(X) they \n" +
            "can be replaced with a single call to sincos(x):" );

        UseCombinedSineCosine(15.0);
        UseCombinedSineCosine(30.0);
        UseCombinedSineCosine(45.0);
    }

    // Evaluate trigonometric identities with a given angle.
    static void UseCombinedSineCosine(double degrees)
    {
        double angle = Math.PI * degrees / 180.0;
        (double sinAngle, double cosAngle) = Math.SinCos(angle);

        // Evaluate sin^2(X) + cos^2(X) == 1.
        Console.WriteLine(
            "\n                           Math.SinCos({0} deg) == ({1:E16}, {2:E16})",
            degrees, sinAngle, cosAngle);
        Console.WriteLine(
            "(double sin, double cos) = Math.SinCos({0} deg)",
            degrees );
        Console.WriteLine(
            "sin^2 + cos^2 == {0:E16}",
            sinAngle * sinAngle + cosAngle * cosAngle );
    }

    // Evaluate trigonometric identities with a given angle.
    static void UseSineCosine(double degrees)
    {
        double angle    = Math.PI * degrees / 180.0;
        double sinAngle = Math.Sin(angle);
        double cosAngle = Math.Cos(angle);

        // Evaluate sin^2(X) + cos^2(X) == 1.
        Console.WriteLine(
            "\n                           Math.Sin({0} deg) == {1:E16}\n" +
            "                           Math.Cos({0} deg) == {2:E16}",
            degrees, Math.Sin(angle), Math.Cos(angle) );
        Console.WriteLine(
            "(Math.Sin({0} deg))^2 + (Math.Cos({0} deg))^2 == {1:E16}",
            degrees, sinAngle * sinAngle + cosAngle * cosAngle );

        // Evaluate sin(2 * X) == 2 * sin(X) * cos(X).
        Console.WriteLine(
            "                           Math.Sin({0} deg) == {1:E16}",
            2.0 * degrees, Math.Sin(2.0 * angle) );
        Console.WriteLine(
            "    2 * Math.Sin({0} deg) * Math.Cos({0} deg) == {1:E16}",
            degrees, 2.0 * sinAngle * cosAngle );

        // Evaluate cos(2 * X) == cos^2(X) - sin^2(X).
        Console.WriteLine(
            "                           Math.Cos({0} deg) == {1:E16}",
            2.0 * degrees, Math.Cos(2.0 * angle) );
        Console.WriteLine(
            "(Math.Cos({0} deg))^2 - (Math.Sin({0} deg))^2 == {1:E16}",
            degrees, cosAngle * cosAngle - sinAngle * sinAngle );
    }

    // Evaluate trigonometric identities that are functions of two angles.
    static void UseTwoAngles(double degreesX, double degreesY)
    {
        double  angleX  = Math.PI * degreesX / 180.0;
        double  angleY  = Math.PI * degreesY / 180.0;

        // Evaluate sin(X + Y) == sin(X) * cos(Y) + cos(X) * sin(Y).
        Console.WriteLine(
            "\n        Math.Sin({0} deg) * Math.Cos({1} deg) +\n" +
            "        Math.Cos({0} deg) * Math.Sin({1} deg) == {2:E16}",
            degreesX, degreesY, Math.Sin(angleX) * Math.Cos(angleY) +
            Math.Cos(angleX) * Math.Sin(angleY));
        Console.WriteLine(
            "                           Math.Sin({0} deg) == {1:E16}",
            degreesX + degreesY, Math.Sin(angleX + angleY));

        // Evaluate cos(X + Y) == cos(X) * cos(Y) - sin(X) * sin(Y).
        Console.WriteLine(
            "        Math.Cos({0} deg) * Math.Cos({1} deg) -\n" +
            "        Math.Sin({0} deg) * Math.Sin({1} deg) == {2:E16}",
            degreesX, degreesY, Math.Cos(angleX) * Math.Cos(angleY) -
            Math.Sin(angleX) * Math.Sin(angleY));
        Console.WriteLine(
            "                           Math.Cos({0} deg) == {1:E16}",
            degreesX + degreesY, Math.Cos(angleX + angleY));
    }
}

/*
This example of trigonometric Math.Sin( double ) and Math.Cos( double )
generates the following output.

Convert selected values for X to radians
and evaluate these trigonometric identities:
   sin^2(X) + cos^2(X) == 1
   sin(2 * X) == 2 * sin(X) * cos(X)
   cos(2 * X) == cos^2(X) - sin^2(X)

                           Math.Sin(15 deg) == 2.5881904510252074E-001
                           Math.Cos(15 deg) == 9.6592582628906831E-001
(Math.Sin(15 deg))^2 + (Math.Cos(15 deg))^2 == 1.0000000000000000E+000
                           Math.Sin(30 deg) == 4.9999999999999994E-001
    2 * Math.Sin(15 deg) * Math.Cos(15 deg) == 4.9999999999999994E-001
                           Math.Cos(30 deg) == 8.6602540378443871E-001
(Math.Cos(15 deg))^2 - (Math.Sin(15 deg))^2 == 8.6602540378443871E-001

                           Math.Sin(30 deg) == 4.9999999999999994E-001
                           Math.Cos(30 deg) == 8.6602540378443871E-001
(Math.Sin(30 deg))^2 + (Math.Cos(30 deg))^2 == 1.0000000000000000E+000
                           Math.Sin(60 deg) == 8.6602540378443860E-001
    2 * Math.Sin(30 deg) * Math.Cos(30 deg) == 8.6602540378443860E-001
                           Math.Cos(60 deg) == 5.0000000000000011E-001
(Math.Cos(30 deg))^2 - (Math.Sin(30 deg))^2 == 5.0000000000000022E-001

                           Math.Sin(45 deg) == 7.0710678118654746E-001
                           Math.Cos(45 deg) == 7.0710678118654757E-001
(Math.Sin(45 deg))^2 + (Math.Cos(45 deg))^2 == 1.0000000000000000E+000
                           Math.Sin(90 deg) == 1.0000000000000000E+000
    2 * Math.Sin(45 deg) * Math.Cos(45 deg) == 1.0000000000000000E+000
                           Math.Cos(90 deg) == 6.1230317691118863E-017
(Math.Cos(45 deg))^2 - (Math.Sin(45 deg))^2 == 2.2204460492503131E-016

Convert selected values for X and Y to radians
and evaluate these trigonometric identities:
   sin(X + Y) == sin(X) * cos(Y) + cos(X) * sin(Y)
   cos(X + Y) == cos(X) * cos(Y) - sin(X) * sin(Y)

        Math.Sin(15 deg) * Math.Cos(30 deg) +
        Math.Cos(15 deg) * Math.Sin(30 deg) == 7.0710678118654746E-001
                           Math.Sin(45 deg) == 7.0710678118654746E-001
        Math.Cos(15 deg) * Math.Cos(30 deg) -
        Math.Sin(15 deg) * Math.Sin(30 deg) == 7.0710678118654757E-001
                           Math.Cos(45 deg) == 7.0710678118654757E-001

        Math.Sin(30 deg) * Math.Cos(45 deg) +
        Math.Cos(30 deg) * Math.Sin(45 deg) == 9.6592582628906831E-001
                           Math.Sin(75 deg) == 9.6592582628906820E-001
        Math.Cos(30 deg) * Math.Cos(45 deg) -
        Math.Sin(30 deg) * Math.Sin(45 deg) == 2.5881904510252085E-001
                           Math.Cos(75 deg) == 2.5881904510252096E-001
*/

Комментарии

Угол должен dбыть в радианах. Умножьте на Math.PI/180, чтобы преобразовать градусы в радианы.

Этот метод вызывает базовую среду выполнения C, и точный результат или допустимый диапазон входных данных может отличаться в разных операционных системах или архитектурах.

Применяется к

Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 2.0, 2.1
UWP 10.0