OleUninitialize function (ole2.h)
Closes the COM library on the apartment, releases any class factories, other COM objects, or servers held by the apartment, disables RPC on the apartment, and frees any resources the apartment maintains.
Syntax
void OleUninitialize();
Return value
None
Remarks
Call OleUninitialize on application shutdown, as the last COM library call, if the apartment was initialized with a call to OleInitialize. OleUninitialize calls the CoUninitialize function internally to shut down the OLE Component Object(COM) Library.
If the COM library was initialized on the apartment with a call to CoInitialize or CoInitializeEx, it must be closed with a call to CoUninitialize.
The OleInitialize and OleUninitialize calls must be balanced. If there are multiple calls to the OleInitialize function, there must be the same number of calls to OleUninitialize; only the OleUninitialize call corresponding to the OleInitialize call that actually initialized the library can close it.
Because there is no way to control the order in which in-process servers are loaded or unloaded, do not call OleInitialize or OleUninitialize from the DllMain function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | ole2.h |
Library | Ole32.lib |
DLL | Ole32.dll |
API set | ext-ms-win-com-ole32-l1-1-0 (introduced in Windows 8) |