D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure (d3d11.h)
Describes a video processor input view.
Syntax
typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC {
UINT FourCC;
D3D11_VPIV_DIMENSION ViewDimension;
union {
D3D11_TEX2D_VPIV Texture2D;
};
} D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
Members
FourCC
The surface format. If zero, the driver uses the DXGI format that was used to create the resource. If you are using feature level 9, the value must be zero.
ViewDimension
The resource type of the view, specified as a member of the D3D11_VPIV_DIMENSION enumeration.
Texture2D
A D3D11_TEX2D_VPIV structure that identifies the texture resource.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |