D3D11_VPIV_DIMENSION enumeration (d3d11.h)
Specifies how to access a resource that is used in a video processor input view.
Syntax
typedef enum D3D11_VPIV_DIMENSION {
D3D11_VPIV_DIMENSION_UNKNOWN = 0,
D3D11_VPIV_DIMENSION_TEXTURE2D = 1
} ;
Constants
D3D11_VPIV_DIMENSION_UNKNOWN Value: 0 Not a valid value. |
D3D11_VPIV_DIMENSION_TEXTURE2D Value: 1 The resource will be accessed as a 2D texture. |
Remarks
This enumeration is used with the D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |