D3D11_VPIV_DIMENSION enumeration (d3d11.h)

Specifies how to access a resource that is used in a video processor input view.

Syntax

typedef enum D3D11_VPIV_DIMENSION {
  D3D11_VPIV_DIMENSION_UNKNOWN = 0,
  D3D11_VPIV_DIMENSION_TEXTURE2D = 1
} ;

Constants

 
D3D11_VPIV_DIMENSION_UNKNOWN
Value: 0
Not a valid value.
D3D11_VPIV_DIMENSION_TEXTURE2D
Value: 1
The resource will be accessed as a 2D texture.

Remarks

This enumeration is used with the D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Enumerations

ID3D11VideoDevice::CreateVideoProcessorInputView