D3D11_AUTHENTICATED_QUERY_OUTPUT structure (d3d11.h)
Contains a response from the ID3D11VideoContext::QueryAuthenticatedChannel method.
Syntax
typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT {
D3D11_OMAC omac;
GUID QueryType;
HANDLE hChannel;
UINT SequenceNumber;
HRESULT ReturnCode;
} D3D11_AUTHENTICATED_QUERY_OUTPUT;
Members
omac
A D3D11_OMAC structure that contains a Message Authentication Code (MAC) of the data. The driver uses AESbased one-key CBC MAC (OMAC) to calculate this value for the block of data that appears after this structure member.
QueryType
A GUID that specifies the query. For a list of possible values, see D3D11_AUTHENTICATED_QUERY_INPUT
hChannel
A handle to the authenticated channel. To get the handle, call the ID3D11AuthenticatedChannel::GetChannelHandle method.
SequenceNumber
The query sequence number.
ReturnCode
The result code for the query.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |