D3D11_VIDEO_PROCESSOR_STEREO_CAPS enumeration (d3d11.h)
Defines stereo 3D capabilities for a Microsoft Direct3D 11 video processor.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS {
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8,
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10
} ;
Constants
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET Value: 0x1 The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET format. |
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED Value: 0x2 The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED format. |
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED Value: 0x4 The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED format. |
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD Value: 0x8 The video processor supports the D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD format. |
D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE Value: 0x10 The video processor can flip one or both views. For more information, see D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |