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For stereo 3D video, specifies whether the data in frame 0 or frame 1 is flipped, either horizontally or vertically.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE {
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0,
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1,
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2
} ;
Constants
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONEValue: 0 Neither frame is flipped. |
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0Value: 1 The data in frame 0 is flipped. |
D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1Value: 2 The data in frame 1 is flipped. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
| Header | d3d11.h |