TimeZoneInfo.TransitionTime.TimeOfDay Property
Definition
Important
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Gets the hour, minute, and second at which the time change occurs.
public:
property DateTime TimeOfDay { DateTime get(); };
public DateTime TimeOfDay { get; }
member this.TimeOfDay : DateTime
Public ReadOnly Property TimeOfDay As DateTime
Property Value
The time of day at which the time change occurs.
Examples
The following example enumerates the time zones found on the local computer and displays transition time information for those time zones that have adjustment rules. The time information includes the time of day at which the time change occurs.
private enum WeekOfMonth
{
First = 1,
Second = 2,
Third = 3,
Fourth = 4,
Last = 5,
}
public void GetAllTransitionTimes()
{
ReadOnlyCollection<TimeZoneInfo> timeZones = TimeZoneInfo.GetSystemTimeZones();
DateTimeFormatInfo dateInfo = CultureInfo.CurrentCulture.DateTimeFormat;
foreach (TimeZoneInfo zone in timeZones)
{
Console.WriteLine("{0} transition time information:", zone.StandardName);
TimeZoneInfo.AdjustmentRule[] adjustmentRules= zone.GetAdjustmentRules();
// Indicate that time zone has no adjustment rules
if (adjustmentRules.Length == 0)
{
Console.WriteLine(" No adjustment rules defined.");
}
else
{
// Iterate adjustment rules
foreach (TimeZoneInfo.AdjustmentRule adjustmentRule in adjustmentRules)
{
Console.WriteLine(" Adjustment rule from {0:d} to {1:d}:",
adjustmentRule.DateStart,
adjustmentRule.DateEnd);
// Get start of transition
TimeZoneInfo.TransitionTime daylightStart = adjustmentRule.DaylightTransitionStart;
// Display information on fixed date rule
if (!daylightStart.IsFixedDateRule)
Console.WriteLine(" Begins at {0:t} on the {1} {2} of {3}.",
daylightStart.TimeOfDay,
((WeekOfMonth)daylightStart.Week).ToString(),
daylightStart.DayOfWeek.ToString(),
dateInfo.GetMonthName(daylightStart.Month));
// Display information on floating date rule
else
Console.WriteLine(" Begins at {0:t} on the {1} {2} of {3}.",
daylightStart.TimeOfDay,
((WeekOfMonth)daylightStart.Week).ToString(),
daylightStart.DayOfWeek.ToString(),
dateInfo.GetMonthName(daylightStart.Month));
// Get end of transition
TimeZoneInfo.TransitionTime daylightEnd = adjustmentRule.DaylightTransitionEnd;
// Display information on fixed date rule
if (!daylightEnd.IsFixedDateRule)
Console.WriteLine(" Ends at {0:t} on the {1} {2} of {3}.",
daylightEnd.TimeOfDay,
((WeekOfMonth)daylightEnd.Week).ToString(),
daylightEnd.DayOfWeek.ToString(),
dateInfo.GetMonthName(daylightEnd.Month));
// Display information on floating date rule
else
Console.WriteLine(" Ends at {0:t} on the {1} {2} of {3}.",
daylightStart.TimeOfDay,
((WeekOfMonth)daylightStart.Week).ToString(),
daylightStart.DayOfWeek.ToString(),
dateInfo.GetMonthName(daylightStart.Month));
}
}
}
}
type WeekOfMonth =
| First = 1
| Second = 2
| Third = 3
| Fourth = 4
| Last = 5
let getAllTransitionTimes () =
let timeZones = TimeZoneInfo.GetSystemTimeZones()
let dateInfo = CultureInfo.CurrentCulture.DateTimeFormat
for zone in timeZones do
printfn $"{zone.StandardName} transition time information:"
let adjustmentRules= zone.GetAdjustmentRules()
// Indicate that time zone has no adjustment rules
if adjustmentRules.Length = 0 then
printfn " No adjustment rules defined."
else
// Iterate adjustment rules
for adjustmentRule in adjustmentRules do
printfn $" Adjustment rule from {adjustmentRule.DateStart:d} to {adjustmentRule.DateEnd:d}:"
// Get start of transition
let daylightStart = adjustmentRule.DaylightTransitionStart
// Display information on fixed date rule
if not daylightStart.IsFixedDateRule then
printfn $" Begins at {daylightStart.TimeOfDay:t} on the {enum<WeekOfMonth> daylightStart.Week} {daylightStart.DayOfWeek} of {dateInfo.GetMonthName daylightStart.Month}."
// Display information on floating date rule
else
printfn $" Begins at {daylightStart.TimeOfDay:t} on the {enum<WeekOfMonth> daylightStart.Week} {daylightStart.DayOfWeek} of {dateInfo.GetMonthName daylightStart.Month}."
// Get end of transition
let daylightEnd = adjustmentRule.DaylightTransitionEnd
// Display information on fixed date rule
if not daylightEnd.IsFixedDateRule then
printfn $" Ends at {daylightEnd.TimeOfDay:t} on the {enum<WeekOfMonth> daylightEnd.Week} {daylightEnd.DayOfWeek} of {dateInfo.GetMonthName daylightEnd.Month}."
// Display information on floating date rule
else
printfn $" Ends at {daylightStart.TimeOfDay:t} on the {enum<WeekOfMonth> daylightStart.Week} {daylightStart.DayOfWeek} of {dateInfo.GetMonthName daylightStart.Month}."
Private Enum WeekOfMonth As Integer
First = 1
Second = 2
Third = 3
Fourth = 4
Last = 5
End Enum
Sub GetAllTransitionTimes()
Dim timeZones As ReadOnlyCollection(Of TimeZoneInfo) = TimeZoneInfo.GetSystemTimeZones()
For Each zone As TimeZoneInfo In timeZones
Console.WriteLine("{0} transition time information:", zone.StandardName)
Dim adjustmentRules() As TimeZoneInfo.AdjustmentRule = zone.GetAdjustmentRules()
' Indicate that time zone has no adjustment rules
If adjustmentRules.Length = 0 Then
Console.WriteLine(" No adjustment rules defined.")
Else
' Iterate adjustment rules
For Each adjustmentRule As TimeZoneInfo.AdjustmentRule in adjustmentRules
Console.WriteLine(" Adjustment rule from {0:d} to {1:d}:", _
adjustmentRule.DateStart, _
adjustmentRule.DateEnd)
' Get start of transition
Dim daylightStart As TimeZoneInfo.TransitionTime = adjustmentRule.DaylightTransitionStart
' Display information on fixed date rule
If Not daylightStart.IsFixedDateRule Then
Console.WriteLine(" Begins at {0:t} on the {1} {2} of {3}.", _
daylightStart.TimeOfDay, _
CType(daylightStart.Week, WeekOfMonth).ToString(), _
daylightStart.DayOfWeek.ToString(), _
MonthName(daylightStart.Month))
' Display information on floating date rule
Else
Console.WriteLine(" Begins at {0:t} on the {1} {2} of {3}.", _
daylightStart.TimeOfDay, _
CType(daylightStart.Week, WeekOfMonth).ToString(), _
daylightStart.DayOfWeek.ToString(), _
MonthName(daylightStart.Month))
End If
' Get end of transition
Dim daylightEnd As TimeZoneInfo.TransitionTime = adjustmentRule.DaylightTransitionEnd
' Display information on fixed date rule
If Not daylightEnd.IsFixedDateRule Then
Console.WriteLine(" Ends at {0:t} on the {1} {2} of {3}.", _
daylightEnd.TimeOfDay, _
CType(daylightEnd.Week, WeekOfMonth).ToString(), _
daylightEnd.DayOfWeek.ToString(), _
MonthName(daylightEnd.Month))
' Display information on floating date rule
Else
Console.WriteLine(" Ends at {0:t} on the {1} {2} of {3}.", _
daylightStart.TimeOfDay, _
CType(daylightStart.Week, WeekOfMonth).ToString(), _
daylightStart.DayOfWeek.ToString(), _
MonthName(daylightStart.Month))
End If
Next
End If
Next
End Sub
Remarks
For transitions from standard time to daylight saving time, the TimeOfDay value represents the time of the transition in the time zone's standard time. For transitions from daylight saving time to standard time, it represents the time of the transition in the time zone's daylight saving time.
The TimeOfDay property defines only the time of a time change, but not its date. The date is determined by the Month and Day properties for fixed-rule changes, and by the Month, Week, and DayOfWeek properties for floating-rule changes. The date component of this DateTime value is ignored; the value of the year, month, and day is always 1.
The TimeOfDay property is used for both fixed-date and floating-date transitions.