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Gets or sets the attributes of the member.
public:
property System::CodeDom::MemberAttributes Attributes { System::CodeDom::MemberAttributes get(); void set(System::CodeDom::MemberAttributes value); };
public System.CodeDom.MemberAttributes Attributes { get; set; }
member this.Attributes : System.CodeDom.MemberAttributes with get, set
Public Property Attributes As MemberAttributes
A bitwise combination of the MemberAttributes values used to indicate the attributes of the member. The default value is Private | Final.
This property is used to specify the attributes of the type member.
Member attributes are classified in groups, with a mask for each group. The access group consists of flags containing the terms Public
, Private
, Family
, or Assembly
. The scope group includes flags for Abstract, Final, Static, Override, and Const. The AccessMask mask identifies the access attributes. The ScopeMask mask identifies the scope attributes. The default value for the Attributes property includes flags from both access and scope. To change either access or scope, first mask out the existing flags and then set the new value. For example, the code statement to identify a constructor (named constructor1
) as public is constructor1.Attributes = (constructor1.Attributes & ~MemberAttributes.AccessMask) | MemberAttributes.Public;
.
Product | Versions |
---|---|
.NET | 8 (package-provided), 9 (package-provided), 10 (package-provided) |
.NET Framework | 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1 (package-provided), 4.7.1, 4.7.2 (package-provided), 4.7.2, 4.8 (package-provided), 4.8, 4.8.1 |
.NET Standard | 2.0 (package-provided) |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9, 10 |
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