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VCCodeStruct.AddImplementedInterface(Object, Object) Method

Definition

Adds an interface to the list of inherited objects.

EnvDTE::CodeInterface AddImplementedInterface(winrt::Windows::Foundation::IInspectable const & Base, winrt::Windows::Foundation::IInspectable const & Position);
[System.Runtime.InteropServices.DispId(63)]
public EnvDTE.CodeInterface AddImplementedInterface (object Base, object Position);
[<System.Runtime.InteropServices.DispId(63)>]
abstract member AddImplementedInterface : obj * obj -> EnvDTE.CodeInterface
Public Function AddImplementedInterface (Base As Object, Optional Position As Object) As CodeInterface

Parameters

Base
Object

Required. The interface the class will implement. This is either a CodeInterface or a fully qualified type name.

Position
Object

Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.If the value is a Long data type, then AddImplementedInterface(Object, Object) indicates the element after which to add the new element.Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.

Returns

A CodeInterface object.

Attributes

Remarks

AddImplementedInterface adds a reference to an interface that the CodeClass promises to implement. AddImplementedInterface does not insert method stubs for the interface members.

Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.

The correctness of the arguments is determined by the language behind the code model.

Applies to