Ask Learn
Preview
Ask Learn is an AI assistant that can answer questions, clarify concepts, and define terms using trusted Microsoft documentation.
Please sign in to use Ask Learn.
Sign inThis browser is no longer supported.
Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support.
Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Defines a projection matrix in terms of six clip planes.
[Android.Runtime.Register("frustumM", "([FIFFFFFF)V", "")]
public static void FrustumM(float[]? m, int offset, float left, float right, float bottom, float top, float near, float far);
[<Android.Runtime.Register("frustumM", "([FIFFFFFF)V", "")>]
static member FrustumM : single[] * int * single * single * single * single * single * single -> unit
the float array that holds the output perspective matrix
the offset into float array m where the perspective matrix data is written
left
right
bottom
top
near
far
Defines a projection matrix in terms of six clip planes.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Ask Learn is an AI assistant that can answer questions, clarify concepts, and define terms using trusted Microsoft documentation.
Please sign in to use Ask Learn.
Sign in