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Creates a BoundingSphere that contains the two specified BoundingSphere objects.
Syntax
void CreateMerged(
[out, ref] BoundingSphere & Out,
[in, ref] const BoundingSphere & S1,
[in, ref] const BoundingSphere & S2
) noexcept;
Parameters
[out, ref] Out
A new BoundingSphere containing the two specified BoundingSphere objects.
[in, ref] S1
A BoundingSphere that the new BoundingSphere should contain.
[in, ref] S2
A BoundingSphere that the new BoundingSphere should contain.
Return value
None
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | directxcollision.h |
See also
Reference