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Creates an instance of BoundingFrustum from a left-handed projection matrix.For more info, see BoundingFrustum::CreateFromMatrix.
Syntax
void BoundingFrustum(
CXMMATRIX Projection,
bool rhcoords
) noexcept;
Parameters
Projection
The left-handed projection matrix to create the frustum from.
rhcoords
true for a right-hand coordinate system; otherwise, false.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 Build 20348 |
| Minimum supported server | Windows 10 Build 20348 |
| Target Platform | Windows |
| Header | directxcollision.h |