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Indicates whether or not unaligned block-compressed textures are supported.
Syntax
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS8 {
BOOL UnalignedBlockTexturesSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS8;
Members
UnalignedBlockTexturesSupported
Type: _Out_ BOOL
Indicates whether or not unaligned block-compressed textures are supported.
If false
, then Direct3D 12 requires that the dimensions of the top-level mip of a block-compressed texture are aligned to multiples of 4 (such alignment requirements do not apply to less-detailed mips). If true
, then no such alignment requirement applies to any mip level of a block-compressed texture.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 Build 20348 |
Minimum supported server | Windows 10 Build 20348 |
Header | d3d12.h |