Note
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Indicates the level of support that the adapter provides for mesh and amplification shaders, and for sampler feedback.
Syntax
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS7 {
D3D12_MESH_SHADER_TIER MeshShaderTier;
D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier;
} D3D12_FEATURE_DATA_D3D12_OPTIONS7;
Members
MeshShaderTier
Type: _Out_ D3D12_MESH_SHADER_TIER
Indicates the level of support for mesh and amplification shaders.
SamplerFeedbackTier
Type: _Out_ D3D12_SAMPLER_FEEDBACK_TIER
Indicates the level of support for sampler feedback.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 Build 20348 |
Minimum supported server | Windows 10 Build 20348 |
Header | d3d12.h |