MF_TRANSCODE_TOPOLOGYMODE attribute
Specifies for a transcode topology whether the topology loader will load hardware-based transforms.
The topology mode specifies whether hardware transforms (such as hardware codecs) may be used in the transcode topology. The application can store this attribute in a transcode profile by calling IMFTranscodeProfile::SetContainerAttributes.
Data type
MF_TRANSCODE_TOPOLOGYMODE_FLAGS stored as UINT32
Get/set
To get this attribute, call IMFAttributes::GetUINT32.
To set this attribute, call IMFAttributes::SetUINT32.
Remarks
This attribute is optional. It must have one of the following values.
Value | Description |
---|---|
MF_TRANSCODE_TOPOLOGYMODE_HARDWARE_ALLOWED | The Topology Loader will load hardware-based MFTs, such as hardware decoders, when available. The Topology Loader automatically falls back to software decoding if no hardware decoder is found, or if a hardware decoder fails to connect for some reason. |
MF_TRANSCODE_TOPOLOGYMODE_SOFTWARE_ONLY | The Topology Loader will load only software MFTs, including software decoders. |
The default value is MF_TRANSCODE_TOPOLOGYMODE_SOFTWARE_ONLY.
If the Topology Loader inserts a hardware MFT into the topology, it sets the MFT_ENUM_HARDWARE_URL_Attribute attribute on the topology node. To check whether a hardware MFT is present, enumerate the nodes in the resolved topology and check whether this attribute is present.
The GUID constant for this attribute is exported from mfuuid.lib.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 7 [desktop apps only] |
Minimum supported server |
Windows Server 2008 R2 [desktop apps only] |
Header |
|
See also