MF_SA_D3D12_HEAP_FLAGS attribute

Contains a value specifying the heap options used for the Direct3D resources in the stream.

Data type

UINT32

Remarks

The value of this attribute is a bitwise OR combination of values from the D3D12_HEAP_FLAGS enumeration.

Requirements

Requirement Value
Minimum supported client
Windows 11
Minimum supported server
Windows 11 Server
Header
mfd3d12.h