MF_SA_D3D12_HEAP_FLAGS attribute
Contains a value specifying the heap options used for the Direct3D resources in the stream.
Data type
UINT32
Remarks
The value of this attribute is a bitwise OR combination of values from the D3D12_HEAP_FLAGS enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 11 |
Minimum supported server |
Windows 11 Server |
Header |
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