MF_MT_D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL attribute
Indicates whether depth stencil view can be created for the Direct3D resources in the stream associated with the media type.
Data type
UINT32
Remarks
The value of this attribute corresponds to the D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL member of the D3D12_RESOURCE_FLAGS enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 11 |
Minimum supported server |
Windows 11 Server |
Header |
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