MF_MT_D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER attribute

Indicates whether the resources in the stream can be used for cross-adapter data.

Data type

UINT32

Remarks

The value of this attribute corresponds to the D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER member of the D3D12_RESOURCE_FLAGS enumeration.

Requirements

Requirement Value
Minimum supported client
Windows 11
Minimum supported server
Windows 11 Server
Header
mfd3d12.h