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2's complement.
| ineg dest[.mask], src0[.swizzle] |
|---|
| Item | Description |
|---|---|
| dest |
[in] The address of the result of the operation. |
| src0 |
[in] Contains the values for the operation. |
Remarks
This instruction performs component-wise 2's complement of each 32-bit value in src0. The 32-bit results are stored in dest.
This instruction applies to the following shader stages:
| Vertex Shader | Geometry Shader | Pixel Shader |
|---|---|---|
| x | x | x |
Minimum Shader Model
This function is supported in the following shader models.
| Shader Model | Supported |
|---|---|
| Shader Model 5 | yes |
| Shader Model 4.1 | yes |
| Shader Model 4 | yes |
| Shader Model 3 (DirectX HLSL) | no |
| Shader Model 2 (DirectX HLSL) | no |
| Shader Model 1 (DirectX HLSL) | no |