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The SelectObject function selects an object into the specified device context (DC). The new object replaces the previous object of the same type.
Syntax
HGDIOBJ SelectObject(
[in] HDC hdc,
[in] HGDIOBJ h
);
Parameters
[in] hdc
A handle to the DC.
[in] h
A handle to the object to be selected. The specified object must have been created by using one of the following functions.
Object | Functions |
---|---|
|
CreateBitmap, CreateBitmapIndirect, CreateCompatibleBitmap, CreateDIBitmap, CreateDIBSection Bitmaps can only be selected into memory DC's. A single bitmap cannot be selected into more than one DC at the same time. |
|
CreateBrushIndirect, CreateDIBPatternBrush, CreateDIBPatternBrushPt, CreateHatchBrush, CreatePatternBrush, CreateSolidBrush |
|
|
|
|
|
CombineRgn, CreateEllipticRgn, CreateEllipticRgnIndirect, CreatePolygonRgn, CreateRectRgn, CreateRectRgnIndirect |
Return value
If the selected object is not a region and the function succeeds, the return value is a handle to the object being replaced. If the selected object is a region and the function succeeds, the return value is one of the following values.
Value | Meaning |
---|---|
SIMPLEREGION | Region consists of a single rectangle. |
COMPLEXREGION | Region consists of more than one rectangle. |
NULLREGION | Region is empty. |
If an error occurs and the selected object is not a region, the return value is NULL. Otherwise, it is HGDI_ERROR.
Remarks
This function returns the previously selected object of the specified type. An application should always replace a new object with the original, default object after it has finished drawing with the new object.
An application cannot select a single bitmap into more than one DC at a time.
ICM: If the object being selected is a brush or a pen, color management is performed.
Examples
For an example, see Setting the Pen or Brush Color.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | wingdi.h (include Windows.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |