IMFPMediaPlayer::GetPosition method (mfplay.h)
[The feature associated with this page, MFPlay, is a legacy feature. It has been superseded by MediaPlayer and IMFMediaEngine. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer and IMFMediaEngine instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Gets the current playback position.
Syntax
HRESULT GetPosition(
[in] REFGUID guidPositionType,
[out] PROPVARIANT *pvPositionValue
);
Parameters
[in] guidPositionType
Specifies the unit of time for the playback position. The following value is defined.
Value | Meaning |
---|---|
|
100-nanosecond units.
The value returned in pvPositionValue is a LARGE_INTEGER.
|
[out] pvPositionValue
Pointer to a PROPVARIANT that receives the playback position.
Return value
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
Return code | Description |
---|---|
|
The method succeeded. |
|
Invalid argument. |
|
No media item has been queued. |
|
The object's Shutdown method was called. |
Remarks
The playback position is calculated relative to the start time of the media item, which can be specified by calling IMFPMediaItem::SetStartStopPosition. For example, if you set the start time to 20 seconds and the source duration is 60 seconds, the range of values returned by GetPosition is 0–40 seconds.
Examples
The following code gets the current position, in 100-nanosecond units, as a LONGLONG value.
HRESULT GetPositionHNS(
IMFPMediaPlayer *pPlayer,
LONGLONG *phnsPosition // Receives the position in hns.
)
{
HRESULT hr = S_OK;
PROPVARIANT var;
PropVariantInit(&var);
*phnsPosition = 0;
hr = pPlayer->GetPosition(MFP_POSITIONTYPE_100NS, &var);
if (SUCCEEDED(hr))
{
*phnsPosition = var.hVal.QuadPart;
}
PropVariantClear(&var);
return hr;
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
Target Platform | Windows |
Header | mfplay.h |