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Defines network status codes for the Media Engine.
Syntax
typedef enum MF_MEDIA_ENGINE_NETWORK {
MF_MEDIA_ENGINE_NETWORK_EMPTY = 0,
MF_MEDIA_ENGINE_NETWORK_IDLE = 1,
MF_MEDIA_ENGINE_NETWORK_LOADING = 2,
MF_MEDIA_ENGINE_NETWORK_NO_SOURCE = 3
} ;
Constants
MF_MEDIA_ENGINE_NETWORK_EMPTYValue: 0 The initial state. |
MF_MEDIA_ENGINE_NETWORK_IDLEValue: 1 The Media Engine has started the resource selection algorithm, and has selected a media resource, but is not using the network. |
MF_MEDIA_ENGINE_NETWORK_LOADINGValue: 2 The Media Engine is loading a media resource. |
MF_MEDIA_ENGINE_NETWORK_NO_SOURCEValue: 3 The Media Engine has started the resource selection algorithm, but has not selected a media resource. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
| Header | mfmediaengine.h |