MFCreateDXGIDeviceManager function (mfapi.h)
Creates an instance of the Microsoft DirectX Graphics Infrastructure (DXGI) Device Manager.
Syntax
HRESULT MFCreateDXGIDeviceManager(
[out] UINT *resetToken,
[out] IMFDXGIDeviceManager **ppDeviceManager
);
Parameters
[out] resetToken
Receives a token that identifies this instance of the DXGI Device Manager. Use this token when calling IMFDXGIDeviceManager::ResetDevice.
[out] ppDeviceManager
Receives a pointer to the IMFDXGIDeviceManager interface. The caller must release the interface.
Return value
If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
When you create an IMFDXGIDeviceManager with MFCreateDXGIDeviceManager, a Microsoft Direct3D 11 device is not associated with the device manager. To associate a Direct3D 11 device with the device manager, call IMFDXGIDeviceManager::ResetDevice, passing in the pointer to the Direct3D 11 device. To create a Direct3D 11 device, call D3D11CreateDevice. The device should be created with the D3D11_CREATE_DEVICE_VIDEO_SUPPORT device creation flag which is defined in the D3D11_CREATE_DEVICE_FLAG enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | mfapi.h |
Library | Mfplat.lib |
DLL | Mfplat.dll |