IDirect3DDevice9Ex::GetGPUThreadPriority method (d3d9.h)

Get the priority of the GPU thread.

Syntax

HRESULT GetGPUThreadPriority(
  INT *pPriority
);

Parameters

pPriority

Type: INT*

Current GPU priority. Valid values range from -7 to 7.

Return value

Type: HRESULT

Possible return values include: D3D_OK or D3DERR_DEVICEREMOVED (see D3DERR).

Remarks

Use IDirect3DDevice9Ex::SetGPUThreadPriority to set the priority of a thread.

This method will retrieve the priority of the thread stored with the Direct3D device even if it was created with the D3DCREATE_PUREDEVICE flag.

Requirements

Requirement Value
Target Platform Windows
Header d3d9.h
Library D3D9.lib

See also

IDirect3DDevice9Ex