IDirect3D9Ex::CreateDeviceEx method (d3d9.h)
Creates a device to represent the display adapter.
Syntax
HRESULT CreateDeviceEx(
[in] UINT Adapter,
[in] D3DDEVTYPE DeviceType,
[in] HWND hFocusWindow,
[in] DWORD BehaviorFlags,
[in, out] D3DPRESENT_PARAMETERS *pPresentationParameters,
[in, out] D3DDISPLAYMODEEX *pFullscreenDisplayMode,
[out, retval] IDirect3DDevice9Ex **ppReturnedDeviceInterface
);
Parameters
[in] Adapter
Type: UINT
Ordinal number that denotes the display adapter. D3DADAPTER_DEFAULT is always the primary display adapter.
[in] DeviceType
Type: D3DDEVTYPE
Specifies the type of device. See D3DDEVTYPE. If the desired device type is not available, the method will fail.
[in] hFocusWindow
Type: HWND
The focus window alerts Direct3D when an application switches from foreground mode to background mode. For full-screen mode, the window specified must be a top-level window. For windowed mode, this parameter may be NULL only if the hDeviceWindow member of pPresentationParameters is set to a valid, non-NULL value.
[in] BehaviorFlags
Type: DWORD
Combination of one or more options (see D3DCREATE) that control device creation.
[in, out] pPresentationParameters
Type: D3DPRESENT_PARAMETERS*
Pointer to a D3DPRESENT_PARAMETERS structure, describing the presentation parameters for the device to be created. If BehaviorFlags specifies D3DCREATE_ADAPTERGROUP_DEVICE, this parameter is an array. Regardless of the number of heads that exist, only one depth/stencil surface is automatically created.
This parameter is both an input and an output parameter. Calling this method may change several members including:
- If BackBufferCount, BackBufferWidth, and BackBufferHeight are 0 before the method is called, they will be changed when the method returns.
- If BackBufferFormat equals D3DFMT_UNKNOWN before the method is called, it will be changed when the method returns.
[in, out] pFullscreenDisplayMode
Type: D3DDISPLAYMODEEX*
The display mode for when the device is set to fullscreen. See D3DDISPLAYMODEEX. If BehaviorFlags specifies D3DCREATE_ADAPTERGROUP_DEVICE, this parameter is an array. This parameter must be NULL for windowed mode.
[out, retval] ppReturnedDeviceInterface
Type: IDirect3DDevice9Ex**
Address of a pointer to the returned IDirect3DDevice9Ex, which represents the created device.
Return value
Type: HRESULT
This method returns S_OK when rendering device along with swapchain buffers are created successfully. D3DERR_DEVICELOST is returned when any error other than invalid caller input is encountered.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h |
Library | D3D9.lib |