D3D11_VIDEO_PROCESSOR_CUSTOM_RATE structure (d3d11.h)
Specifies a custom rate for frame-rate conversion or inverse telecine (IVTC).
Syntax
typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
DXGI_RATIONAL CustomRate;
UINT OutputFrames;
BOOL InputInterlaced;
UINT InputFramesOrFields;
} D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;
Members
CustomRate
The ratio of the output frame rate to the input frame rate, expressed as a DXGI_RATIONAL structure that holds a rational number.
OutputFrames
The number of output frames that will be generated for every N input samples, where N = InputFramesOrFields.
InputInterlaced
If TRUE, the input stream must be interlaced. Otherwise, the input stream must be progressive.
InputFramesOrFields
The number of input fields or frames for every N output frames that will be generated, where N = OutputFrames.
Remarks
The CustomRate member gives the rate conversion factor, while the remaining members define the pattern of input and output samples.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |