D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC structure (d3d11.h)

Describes a video decoder output view.

Syntax

typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC {
  GUID                 DecodeProfile;
  D3D11_VDOV_DIMENSION ViewDimension;
  union {
    D3D11_TEX2D_VDOV Texture2D;
  };
} D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;

Members

DecodeProfile

The decoding profile. To get the list of profiles supported by the device, call the ID3D11VideoDevice::GetVideoDecoderProfile method.

ViewDimension

The resource type of the view, specified as a member of the D3D11_VDOV_DIMENSION enumeration.

Texture2D

A D3D11_TEX2D_VDOV structure that identifies the texture resource for the output view.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Structures

ID3D11VideoDevice::CreateVideoDecoderOutputView