ID3D11VideoContext::VideoProcessorSetStreamFrameFormat method (d3d11.h)
Specifies whether an input stream on the video processor contains interlaced or progressive frames.
Syntax
void VideoProcessorSetStreamFrameFormat(
[in] ID3D11VideoProcessor *pVideoProcessor,
[in] UINT StreamIndex,
D3D11_VIDEO_FRAME_FORMAT FrameFormat
);
Parameters
[in] pVideoProcessor
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
[in] StreamIndex
The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.
FrameFormat
A D3D11_VIDEO_FRAME_FORMAT value that specifies the interlacing.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |