ID3D11VideoContext::NegotiateAuthenticatedChannelKeyExchange method (d3d11.h)
Establishes a session key for an authenticated channel.
Syntax
HRESULT NegotiateAuthenticatedChannelKeyExchange(
[in] ID3D11AuthenticatedChannel *pChannel,
[in] UINT DataSize,
[in, out] void *pData
);
Parameters
[in] pChannel
A pointer to the ID3D11AuthenticatedChannel interface. This method will fail if the channel type is D3D11_AUTHENTICATED_CHANNEL_D3D11, because the Direct3D11 channel does not support authentication.
[in] DataSize
The size of the data in the pData array, in bytes.
[in, out] pData
A pointer to a byte array that contains the encrypted session key. The buffer must contain 256 bytes of data, encrypted using RSA Encryption Scheme - Optimal Asymmetric Encryption Padding (RSAES-OAEP).
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
This method will fail if the channel type is D3D11_AUTHENTICATED_CHANNEL_D3D11, because the Direct3D11 channel does not support authentication.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |