D3D11_VIDEO_USAGE enumeration (d3d11.h)
Specifies the intended use for a video processor.
Syntax
typedef enum D3D11_VIDEO_USAGE {
D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
} ;
Constants
D3D11_VIDEO_USAGE_PLAYBACK_NORMAL Value: 0 Normal video playback. The graphics driver should expose a set of capabilities that are appropriate for real-time video playback. |
D3D11_VIDEO_USAGE_OPTIMAL_SPEED Value: 1 Optimal speed. The graphics driver should expose a minimal set of capabilities that are optimized for performance. Use this setting if you want better performance and can accept some reduction in video quality. For example, you might use this setting in power-saving mode or to play video thumbnails. |
D3D11_VIDEO_USAGE_OPTIMAL_QUALITY Value: 2 Optimal quality. The graphics driver should expose its maximum set of capabilities. Specify this setting to get the best video quality possible. It is appropriate for tasks such as video editing, when quality is more important than speed. It is not appropriate for real-time playback. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |