D3D11_VIDEO_PROCESSOR_DEVICE_CAPS enumeration (d3d11.h)
Defines video processing capabilities for a Microsoft Direct3D 11 video processor.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS {
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x1,
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x2,
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x4,
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x8,
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x10
} ;
Constants
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE Value: 0x1 The video processor can blend video content in linear color space. Most video content is gamma corrected, resulting in nonlinear values. This capability flag means that the video processor converts colors to linear space before blending, which produces better results. |
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC Value: 0x2 The video processor supports the xvYCC color space for YCbCr data. |
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION Value: 0x4 The video processor can perform range conversion when the input and output are both RGB but use different color ranges (0-255 or 16-235, for 8-bit RGB). |
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION Value: 0x8 The video processor can apply a matrix conversion to YCbCr values when the input and output are both YCbCr. For example, the driver can convert colors from BT.601 to BT.709. |
D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE Value: 0x10 The video processor supports YUV nominal range . Supported in Windows 8.1 and later. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | d3d11.h |