Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Sets the thread pool to be used when generating callbacks.
Syntax
void SetThreadpoolCallbackPool(
[in, out] PTP_CALLBACK_ENVIRON pcbe,
[in] PTP_POOL ptpp
);
Parameters
[in, out] pcbe
A TP_CALLBACK_ENVIRON structure that defines the callback environment. The InitializeThreadpoolEnvironment function returns this structure.
[in] ptpp
A TP_POOL structure that defines the thread pool. The CreateThreadpool function returns this structure.
Return value
None
Remarks
If you do not specify a thread pool, the global thread pool is used.
This function is implemented as an inline function.
To compile an application that uses this function, define _WIN32_WINNT as 0x0600 or higher.
Examples
For an example, see Using the Thread Pool Functions.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | winbase.h (include Windows.h) |
See also
InitializeThreadpoolEnvironment