Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Gets the description for blending state that you used to create the blend-state object.
Syntax
void GetDesc1(
[out] D3D11_BLEND_DESC1 *pDesc
);
Parameters
[out] pDesc
A pointer to a D3D11_BLEND_DESC1 structure that receives a description of the blend state. This blend state can specify logical operations as well as blending operations.
Return value
None
Remarks
You use the description for blending state in a call to the ID3D11Device1::CreateBlendState1 method to create the blend-state object.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11_1.h |
Library | D3D11.lib |