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InjectedInputKeyOptions Enum

Definition

Specifies the various options, or modifiers, used to simulate input from physical or virtual keyboards through InjectedInputKeyboardInfo.

This enumeration supports a bitwise combination of its member values.

public enum class InjectedInputKeyOptions
/// [System.Flags]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class InjectedInputKeyOptions
[System.Flags]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum InjectedInputKeyOptions
var value = Windows.UI.Input.Preview.Injection.InjectedInputKeyOptions.none
Public Enum InjectedInputKeyOptions
Inheritance
InjectedInputKeyOptions
Attributes

Windows requirements

Requirements Description
Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Name Value Description
None 0

No keystroke modifier. Default.

ExtendedKey 1

The key is an extended key, such as a function key or a key on the numeric keypad.

KeyUp 2

The key is released.

Unicode 4

The key is a Unicode value.

ScanCode 8

The OEM, device-dependent identifier for the key on the keyboard.A keyboard generates two scan codes when the user types a key—one when the user presses the key and another when the user releases the key.

Examples

Here are some downloadable samples demonstrating basic input and input injection:

Remarks

Important

The APIs in this namespace require the inputInjectionBrokered restricted capability.

Using input injection requires the following be added to the Package.appxmanifest:

  • To <Package>
    • xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
    • IgnorableNamespaces="rescap"
  • To <Capabilities>
    • <rescap:Capability Name="inputInjectionBrokered" />

Applies to

See also