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ConditionForceEffectKind Enum

Definition

The type of the force feedback effect.

public enum class ConditionForceEffectKind
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
enum class ConditionForceEffectKind
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
public enum ConditionForceEffectKind
var value = Windows.Gaming.Input.ForceFeedback.ConditionForceEffectKind.spring
Public Enum ConditionForceEffectKind
Inheritance
ConditionForceEffectKind
Attributes

Windows requirements

Requirements Description
Device family
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v3.0)

Fields

Name Value Description
Spring 0

The force increases in proportion to the distance of the axis from a defined neutral point.

Damper 1

The force increases in proportion to the velocity with which the user moves the axis.

Inertia 2

The force increases in proportion to the acceleration of the axis.

Friction 3

The force is applied when the axis is moved and depends on the defined friction coefficient.

Applies to