IMediaObject::Discontinuity method (mediaobj.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The Discontinuity
method signals a discontinuity on the specified input stream.
Syntax
HRESULT Discontinuity(
DWORD dwInputStreamIndex
);
Parameters
dwInputStreamIndex
Zero-based index of an input stream on the DMO.
Return value
Returns an HRESULT value. Possible values include those in the following table.
Return code | Description |
---|---|
|
Invalid stream index |
|
The DMO is not accepting input. |
|
The input and output types have not been set. |
|
Success |
Remarks
A discontinuity represents a break in the input. A discontinuity might occur because no more data is expected, the format is changing, or there is a gap in the data. After a discontinuity, the DMO does not accept further input on that stream until all pending data has been processed. The application should call the IMediaObject::ProcessOutput method until none of the streams returns the DMO_OUTPUT_DATA_BUFFERF_INCOMPLETE flag.
This method might fail if it is called before the client sets the input and output types on the DMO.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | mediaobj.h (include Dmo.h) |
Library | Dmoguids.lib |