UIDLGLOGFONT.lfEscapement Field
Definition
Important
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Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device.
public: int lfEscapement;
public: int lfEscapement;
int lfEscapement;
[System.Runtime.InteropServices.ComAliasName("Microsoft.VisualStudio.OLE.Interop.LONG")]
public int lfEscapement;
[<System.Runtime.InteropServices.ComAliasName("Microsoft.VisualStudio.OLE.Interop.LONG")>]
val mutable lfEscapement : int
Public lfEscapement As Integer
Field Value
- Attributes
Remarks
The escapement vector is parallel to the base line of a row of text. When the graphics mode is set to GM_COMPATIBLE
, lfEscapement
specifies both the escapement and orientation. You should set lfEscapement
and lfOrientation to the same value.
COM Signature
From uilocale.idl.
[C++]