_execute_onexit_table
, _initialize_onexit_table
, _register_onexit_function
Manages the routines to be called at exit time.
Syntax
int _initialize_onexit_table(
_onexit_table_t* table
);
int _register_onexit_function(
_onexit_table_t* table,
_onexit_t function
);
int _execute_onexit_table(
_onexit_table_t* table
);
Parameters
table
[in, out] Pointer to the onexit
function table.
function
[in] Pointer to a function to add to the onexit
function table.
Return value
If successful, the function returns 0. Otherwise, it returns a negative value.
Remarks
These functions are infrastructure implementation details used to support the C runtime, and shouldn't be called directly from your code. The C runtime uses an onexit
function table to represent the sequence of functions registered by calls to atexit
, at_quick_exit
, and _onexit
. The onexit
function table data structure is an opaque implementation detail of the C runtime; the order and meaning of its data members may change. They shouldn't be inspected by external code.
The _initialize_onexit_table
function initializes the onexit
function table to its initial value. This function must be called before the onexit
function table is passed to either _register_onexit_function
or _execute_onexit_table
.
The _register_onexit_function
function appends a function to the end of the onexit
function table.
The _execute_onexit_table
function executes all of the functions in the onexit
function table, clears the table, and then returns. After a call to _execute_onexit_table
, the table is in a non-valid state; it must be reinitialized by a call to _initialize_onexit_table
before it's used again.
By default, this function's global state is scoped to the application. To change this behavior, see Global state in the CRT.
Requirements
Routine | Required header |
---|---|
_initialize_onexit_table , _register_onexit_function , _execute_onexit_table |
C, C++: <process.h> |
The _initialize_onexit_table
, _register_onexit_function
, and _execute_onexit_table
functions are Microsoft-specific. For compatibility information, see Compatibility.