A high-level, general-purpose programming language, created as an extension of the C programming language, that has object-oriented, generic, and functional features in addition to facilities for low-level memory manipulation.
Hello @Sid Kraft ,
Thanks for your question.
It appears the issue may be that Visual Studio does not automatically include the OpenGL library during the build process. Because OpenGL is typically included within the Windows SDK, copying opengl32.lib into a new folder might not be necessary. Visual Studio is generally already configured to locate the original file.
You can refer to these following steps:
- Open your main C++ code file.
- Add this line near the top, right below your
#include <GL/gl.h>statement:
#pragma comment(lib, "opengl32.lib")
- Rebuild your project.
For official details on how this code command works, please review Microsoft's documentation: pragma comment (C/C++).
I hope this addresses your question. If this response was helpful, please consider following the guidance to provide feedback. Thank you.