The issue you're experiencing with the Weather Widget sample creating a duplicate empty instance after a system restart is likely related to how the widget's state is managed during the lifecycle of the application. Specifically, you need to ensure that the existing widget instances are correctly restored when the system restarts.
To address this, you should implement logic in the WidgetProvider.cs file to check for existing widget instances during the initialization phase. Here are some steps to consider:
- Initialize Running Widgets: When your widget provider is initialized, use the
WidgetManager.GetDefaultmethod to get the default widget manager instance and callGetWidgetInfos. This will return an array ofWidgetInfoobjects that represent the currently running widgets. You should copy the widget IDs and other relevant state information into your provider's state management structure. - Handle Widget Activation: In the
Activatemethod, check if the widget ID already exists in your state management structure. If it does, you should restore the existing instance instead of creating a new one. This will prevent the duplication of the widget. - Update Widget State: Ensure that the widget's state is updated correctly when it is activated or when the system state changes. This includes handling any necessary updates to the widget's data or UI based on the current state.
By implementing these changes, you should be able to prevent the duplication of the widget and ensure that the existing instance is resumed correctly after a system restart.
References: